Silently, with grace and power, a creature emerges on the path ahead. It has the shape of an enormous lion, but its form consists of blinding light and fiery sparks, as though its body were made of energy and not flesh and bone.
Thursday, October 26, 2023
DnD 3.5 to 5e Monster Conversions: Hellcat
Tuesday, October 24, 2023
DnD Magic Item Conversions: Armor Part 4
Armor of Command
Armor (heavy), Rare (requires attunement)
Aura: Moderate Enchantment
While wearing this armor, you project an aura of confidence, bolstering allied forces. Each allied creature within 120 feet of you that can see you has advantage on Wisdom saving throws.
Armor of Concealed WizardryArmor (light, medium, or heavy), rare (+1), very rare (+2), or legendary (+3)Aura: Moderate (+1) , Strong (+2) or Very Strong (+3) Illusion
You have a bonus to AC while wearing this armor. The bonus is determined by its rarity. In addition, the armor appears nonmagical to spells and magical effects that detect magic.
Armor of Continual CleanlinessArmor (light, medium or heavy), CommonAura: Faint Transmutation
This suit of magical armor is continuously clean. It is never dirty, nor does it rust or show blemishes.
Armor of CoolnessArmor (light or medium), CommonAura: Faint Evocation
While wearing this armor, you and everything you wear and carry are unharmed by temperatures up to 150 degrees Fahrenheit. This does not grant any sort of resistance against fire damage.
Armor of Cure WoundsArmor (light, medium, or heavy), rare (+1), very rare (+2), or legendary (+3)Aura: Moderate (+1) , Strong (+2) or Very Strong (+3) Evocation
You have a bonus to AC while wearing this armor. The bonus is determined by its rarity. In addition, you can cast the cure wounds spell, targeting yourself, using your spellcasting ability modifier. Once you have done so, you cannot do so again until the following dawn.
DnD 3.5 to 5e Spell Conversions: Arc of Lightning
Arc of Lightning
3rd-level evocation
- Casting Time: 1 action
- Range: 30 feet (100 foot line)
- Components: V, S, M (two small iron rods)
- Duration: Instantaneous
- Classes: Sorcerer, Wizard
Choose one creature or object in range and one other creature or object within 100 feet of the first target. A bolt of electricity to arcs between the two targets. Both targets and any other creatures in a 5-foot wide line between those two creatures must make a Dexterity saving throw. A creature takes 8d6 lightning damage on a failed save, or half as much damage on a successful one. The lightning ignites flammable objects in the area that aren’t being worn or carried.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot above 3rd.
Monday, October 9, 2023
DnD 3.5 to 5e Monster Conversions: Destrachan
Block of text here. A creature shambled forward on thick, taloned legs. Vaguely reptilian in form, its large, stooped frame ends in a mostly featureless head dominated by large eat structures and a gaping, toothless mouth.
DnD 3.5 to 5e Spell Conversions: Appraising Touch
Appraising Touch
1st-level divination (ritual)
- Casting Time: 1 action
- Range: Self
- Components: V, S, M (jeweler’s tools worth 25 gp)
- Duration: Concentration, up to 1 hour
- Classes: Artificer, Bard, Wizard
Objects near you suddenly seem clearer and more in focus, allowing you to notice blemishes and imperfections you had missed before. For the duration, you have a +10 bonus to Intelligence checks made to estimate the value of a precious item and can determine if an object is a magical item at a touch. If you spend 1 minute handling a magical item you can determine the rarity of the item.
DnD Magic Item Conversions: Armor Part 3
Blue Armor of the Crystalmist Mountains
Armor (scale mail), Rare (requires attunement)
Aura: Moderate Abjuration
This armor is created from the hide of a blue dragon. You have a +1 bonus to AC while wearing this armor and resistance to lightning damage.
Bradlie's Leather ArmorArmor (leather), UncommonAura: Minor Enchantment
You have a +1 bonus to AC while wearing this armor.
Curse. This armor is incredibly ugly and causes people you interact with to have an instinctive negative reaction. So long as you wear the armor, you have disadvantage on Charisma ability checks.
Callarduran Smoothhands's Chain MailArmor (chain mail), Very Rare (requires attunement)Aura: Strong Abjuration
You have a +2 bonus to AC while wearing this armor. In addition, you have advantage on saving throws against spells cast by drow.
Armor of CharmArmor (light, medium or heavy), Uncommon (requires attunement)Aura: Minor Enchantment
When you are hit by an attack while wearing this armor, the attacker must succeed on a DC 13 Wisdom saving throw or be charmed by you for 1 minute, or until you do anything harmful to them. Once the armor has successfully charmed a creature, it cannot do so again until the following dawn.
Notes:
Armor of ComfortArmor (light, medium or heavy), CommonAura: Faint Transmutation
This suit of magical armor is as comfortable to wear as ordinary clothing, and may be slept in without problems.
Tuesday, October 3, 2023
DnD 3.5 to 5e Monster Conversions: Delver
A huge creature burrows through the solid rock wall. Its teardrop-shaped, rocky body glistens with slime, and it uses the blunt claws of its two great appendages to clear away debris.
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Accelerator Wondrous Item, Very Rare (Requires Attunement) Aura: Strong Transmutation This device, looking like a cross between a gigantic ...
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Al-Azid’s Ghostly Palace Wondrous Item, Very Rare Aura: Strong Conjuration and Transmutation You can use an action to call into existence a ...
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Air Spores Wondrous Item, Uncommon Aura: Minor Transmutation This glass bottle contains enough spores for one use. When a creature inhales o...