Analyze Portal
3rd-level divination (ritual)
- Casting Time: 1 action
- Range: Self
- Components: V, S, M (a crystal lens and a small mirror)
- Duration: Concentration, up to 10 minutes
- Classes: Artificer, Sorcerer, Wizard
You can detect the presence of any magical portal or gate to another plane of existence within one mile. If you can see a portal or gate within 30 feet you can spend a bonus action on your turn to determine any of the following information:
- What key or command word is needed to activate the portal.
- Any special circumstances governing the portal’s use (such as specific times when it can be activated).
- A glimpse of the area where the portal leads.
One of the spells from my conversions of the entire Dungeons and Dragons 3.5 Spell Compendium into 5e and published in Spells of Antiquity. Here's a super situational one- probably not your first or even 10th choice for a sorcerer, but definitely in the "nice to have on the back burner" page for your party wizard. Definitely plays into certain campaigns more than others. I believe it originated in the Manual of the Planes and would have been mentioned alongside Sigil, the city of doors, which gives it a lot more utility than a classic dungeon crawl.
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