Tuesday, May 2, 2023

Amulet of Power

Amulet of Power
Wondrous Item, Legendary (requires attunement by a spellcaster)
Aura: Very Strong, all schools

This amulet greatly boosts the capabilities of spellcasters, though it takes a long time to properly attune to it. You must be attuned to the amulet for 30 consecutive days before gaining any benefit from it. Once these 30 days have passed, you gain one additional spell slot for each spell level you currently have spell slots for so long as you continue to wear the amulet.



One of many items from my conversion of the old 2e Encyclopedia Magica into 5e-compatible content with my Artifacts of Antiquity collection. For a master list of all items currently converted, please check out this page.



Monday, May 1, 2023

Amulet of the Planes

Amulet of the Planes
Wondrous Item, Very Rare (requires attunement)
Aura: Strong Conjuration 

While wearing this amulet, you can use an action to transport yourself instantly to a different plane of existence. If you know the sigil sequence of a teleportation circle on another plane of existence, then you can transport yourself there. If not, you appear in a random location on a random plane, determined by rolling a d100 and consulting the table below. Once the amulet has been used, it cannot be used again until the following dawn.


D100 roll

Plane

1-4 

Ysgard

5-8

Limbo

9-12

Pandemonium

13-16

The Abyss

17-20

Carceri

21-24

Hades

25-28

Gehenna

29-32

The Nine Hells

33-36

Acheron

37-40

Mechanus

41-44

Arcadia

45-48

Mount Celestia

49-52

Bytopia

53-56

Elysium

57-60

The Beastlands

60-64

Arborea

65-68

The Outlands

69-72

The Astral Plane

73-76

Shadowfell

77-80 

Feywild

81-84

Plane of Air

85-88

Plane of Earth

89-92

Plane of Fire

93-96

Plane of Water

97-100

Material Plane


One more item from the 2e Encyclopedia Magica converted to 5e. This one is very similar to the existing 5e version of Amulet of the Planes, only a bit more chaotic and random- pretty much on brand for older edition items.

Friday, April 28, 2023

Artifacts of Antiquity


As my conversion of the 3.5 Spell Compendium into 5e was drawing to a close with the final Spells of Antiquity bundle ready to go up on DMsGuild, I started looking into what project I wanted to do second. Following the common DM trope, I already had a dozen or two partially-finished projects that in various states of completion. What I settled on was a full conversion of the 2e Encyclopedia Magica into 5e. This project won't be finished any time soon. With over 6,000 items in the Encyclopedia, published over a series of volumes where each has around 100 different items, I'll be at this for quite a while. Just as I did with the Spells of Antiquity, each one is being released as PWYW (pay what you want), which makes the series completely available to anyone who wants to spice up their games with some wacky items from back in days of old.

I've taken a slightly different approach this time than I did with the Spell Compendium. While converting spells, I didn't hesitate to hack down spells and discard them entirely if they didn't really fit into the current edition. Largely, this was due to balance concerns- spells have levels and certain amounts of power that can reasonably fit into those levels. Not to mention,  several mechanics from 3.5 either no longer exist or are different enough that they no longer have a strong function (ability damage, alignment-based spells, etc). This isn't as much of an issue when it comes to magic items. 

Magic items in general don't seem to have nearly as much structure in 5e. Sure, there's rarity and a cost range associated with it in the DMG, but other than that the system seems to assume magic items aren't necessary and ignores them for balance purposes. With that being the case, there's a lot more freedom to just go wild and make whatever you want. With that in mind, I did try to keep as many items as possible and avoid cuts where I could. The rare exceptions that have come up so far are when magic items are virtually identical to one another (so think: Amulet of Protection from ESP vs Amulet Against ESP) or items that have multiple entries that are the same item, just with a slightly different word choice.

Current Volumes:


Amulet of Perpetual Youth and Inexperience

Amulet of Perpetual Youth and Inexperience
Wondrous Item, Rare (requires attunement)
Aura: Moderate Necromancy

This amulet glows with a faint blue light, this amulet temporarily stops the wearer from aging. The amulet has 30 charges. For every full year the amulet is worn, one charge is expended. The amount of time is cumulative, even if the amulet changes hands (if one person wears it for 6 months and a second person wears it for another 6 months, the amulet loses 1 charge). When the last charge is expended, the light flickers out and the amulet loses all magical properties.

Curse. This amulet is cursed. While wearing the amulet, your Charisma, Intelligence and Wisdom scores are reduced to 8, unless they would normally be lower.



One of many items from my conversion of the old 2e Encyclopedia Magica into 5e-compatible content with my Artifacts of Antiquity collection. For a master list of all items currently converted, please check out this page.



Thursday, April 27, 2023

Amulet of Perpetual Youth

Amulet of Perpetual Youth
Wondrous Item, Rare
Aura: Moderate Necromancy

This amulet glows with a faint blue light, and temporarily stops the wearer from aging. The amulet has 30 charges. For every full year the amulet is worn, one charge is expended. The amount of time is cumulative, even if the amulet changes hands (if one person wears it for 6 months and a second person wears it for another 6 months, the amulet loses 1 charge). When the last charge is expended, the light flickers out and the amulet loses all magical properties.



One of many items from my conversion of the old 2e Encyclopedia Magica into 5e-compatible content with my Artifacts of Antiquity collection. For a master list of all items currently converted, please check out this page.



Wednesday, April 26, 2023

Phelthong's Amulet

Phelthong’s Amulet
Wondrous Item, Legendary (requires attunement by a wizard or sorcerer)
Aura: Very Strong Conjuration and Transmutation

Named for a drow wizard of fabled power, these rare fist-sized obsidian pendants are only given to the most accomplished and powerful Master Mages of Sorcere. You are constantly under the effects of the comprehend languages spell while you hold this amulet.

This amulet has 13 charges and regains 1d6 expended charges daily at dawn. While wearing it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and Spellcasting ability modifier:  Darkness (2 charges), Dimension Door (4 charges), or Time Stop (9 charges).

Power transference. You can speak a command word and touch this amulet to another magic item that has charges and is not being worn or carried. When you do so, that item loses 1d6 charges and the amulet regains an equal number of expended charges. If this reduces the magic item to 0 charges, and that item isn’t a legendary item or artifact, that item is destroyed. Once you have used this property, it can’t be used again until the next dawn.



One of many items from my conversion of the old 2e Encyclopedia Magica into 5e-compatible content with my Artifacts of Antiquity collection. For a master list of all items currently converted, please check out this page.



Tuesday, April 25, 2023

Amulet of the Papyrus Scepter

Amulet of the Papyrus Scepter
Wondrous Item, Rare (requires attunement)
Aura: Moderate Transmutation and Necromancy

This amulet appears to be a sheaf of papyrus leaves, which grants vigor and youth. When you first attune to the amulet, your choice of Strength, Dexterity or Constitution is increased by 1 (to a maximum of 20). In addition, you no longer age while wearing the amulet. Once the amulet has stopped a creature from aging for 10 years, it becomes unattuned to that creature and they cannot attune to it again.



One of many items from my conversion of the old 2e Encyclopedia Magica into 5e-compatible content with my Artifacts of Antiquity collection. For a master list of all items currently converted, please check out this page.